Owing to other commitments, I’m sadly unable to go into any significant detail about Disaster: Day of Crisis here - suffice to say I completed it in two five-hour sittings over the weekend, and am on my second playthrough now.

So yes, it’s really quite good. Far from perfect, but it’s not a game that’s been treated to a mega-budget, and creator Monolithsoft has done a sterling job creating an arcade-style experience that really suits the console. As episodic, fairly cinematic games go, it’s certainly better than Alone In The Dark, that’s for sure.

What I can say is that Disaster may not be the game you think it is. Third-person adventuring probably takes up around a quarter of your total playtime, with the rest spread between lightgun shooting stages, minigames, brief escape sequences and driving sections. It’s a nice mix that never allows things to get tedious, and there’s substantial replay value in both the number of unlockables available and the level-grading mechanic - get a higher rating and you’ll get you more items.

There’s a reward to almost everything you do in the game, which makes even the mundane tasks worthwhile. Though it’s clunky in places and downright silly in others, Disaster will be well worth picking up this October. Assuming you don’t own a PS3 too, anyway - unfortunately it’s up against the launch of LittleBigPlanet. Erk.

Read more from the source