Offical Nintendo Magazine writes: “Masahiro Sakurai, the developer of Super Smash Bros. Brawl, has admitted to ONM that he had to cut out a lot of characters from Super Smash Bros. Brawl.
In an interview that features in the new issue of Official Nintendo Magazine (out on Friday), Sakurai said “It’s taken over three years to make Brawl but I actually stopped trying to include new ideas early on in development.
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“What happened in the next year and a half was that we distilled the game down, worked out which ideas we had time to include and which we didn’t. Sadly, we had to trim out many great concepts just to keep within the time contraints. I had a lot more characters, for example.. but sadly I can’t discuss which ones didn’t make it.’”
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